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<?php
/**
 * Copyright (C) 2019-2022 Graham Breach
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 */
/**
 * For more information, please contact <[email protected]>
 */

namespace Goat1000\SVGGraph;

/**
 * The PieSliceEdge class calculates and draws the 3D slice edges
 */
class PieSliceEdge {

  const SCALE = 2000.0;
  public $y;
  public $slice;

  // types: 0 => start, 1 => end, 2 => curve,
  // 3 => second curve (if it exists), -1 = no edge
  protected $type;
  protected $a1;
  protected $a2;

  /**
   * $slice is the slice details array
   * $s_angle is the start angle in radians
   */
  public function __construct(&$graph, $type, $slice, $s_angle)
  {
    $this->type = -1;
    $this->slice = $slice;
    $tau = M_PI * 2.0;

    $start_angle = $slice['angle_start'] + $s_angle;
    $end_angle = $slice['angle_end'] + $s_angle;

    if(isset($slice['single_slice']) && $slice['single_slice'] &&
      !is_numeric($graph->end_angle)) {
      // if end_angle is not set, then single_slice is full pie
      $start_angle = 0.0;
      $end_angle = M_PI;
    } elseif($graph->getOption('reverse')) {
      // apply reverse now to save thinking about it later
      $s = M_PI * 4.0 - $end_angle;
      $e = M_PI * 4.0 - $start_angle;
      $start_angle = $s;
      $end_angle = $e;
    }

    $this->a1 = fmod($start_angle, $tau);
    $this->a2 = fmod($end_angle, $tau);
    if($this->a2 < $this->a1)
      $this->a2 += $tau;

    switch($type) {
    case 0:
      // flat edge at a1
      $this->a2 = $this->a1;
      break;
    case 1:
      // flat edge at a2
      $this->a1 = $this->a2;
      break;
    case 2:
      // bottom edge
      if($this->a1 > M_PI && $this->a2 < $tau)
        return;
      // truncate curves to visible area
      if($this->a1 <= M_PI && $this->a2 >= M_PI)
        $this->a2 = M_PI;
      elseif($this->a1 > M_PI && $this->a2 > $tau)
        $this->a1 = $tau;
      if($this->a2 > M_PI * 3.0)
        $this->a2 = M_PI * 3.0;
      break;
    case 3:
      // type 3 edges are where the slice starts bottom, goes through top and ends at bottom
      if($this->a2 < $tau || $this->a2 > M_PI * 3.0 || $this->a1 >= M_PI)
        return;

      $this->a1 = $tau;
      break;
    }

    $this->setupSort();
    $this->type = $type;
  }

  /**
   * Fills in $this->y, for sorting slices by layer depth
   */
  protected function setupSort()
  {
    if($this->a1 < M_PI_2 && $this->a2 > M_PI_2)
      $ac = M_PI_2;
    else
      $ac = ($this->a1 + $this->a2) / 2;
    $this->y = PieSliceEdge::SCALE * sin($ac);
  }

  /**
   * Returns the number of edge types this class supports
   */
  protected static function getEdgeTypes()
  {
    return 3;
  }

  /**
   * Returns a array of edges for the slice
   */
  public static function getEdges(&$graph, $slice, $start_angle, $flat)
  {
    $class = get_called_class();
    $start = $flat ? 0 : 2;
    $end = $class::getEdgeTypes();
    $edges = [];
    for($e = $start; $e <= $end; ++$e) {
      $edge = new $class($graph, $e, $slice, $start_angle);
      if($edge->visible())
        $edges[] = $edge;
    }
    return $edges;
  }

  /**
   * Returns TRUE if the edge faces forwards
   */
  public function visible()
  {
    // type -1 is for non-existent edges
    if($this->type == -1)
      return false;

    // the flat edges are visible left or right
    if($this->type == 0) {
      // start on right not visible
      if($this->a1 < M_PI * 0.5 || $this->a1 > M_PI * 1.5)
        return false;
      return true;
    }

    $a2 = fmod($this->a2, M_PI * 2.0);
    if($this->type == 1) {
      // end on left not visible
      if($a2 > M_PI * 0.5 && $a2 < M_PI * 1.5)
        return false;
      return true;
    }

    // if both ends are at top and slice angle < 180, not visible
    if($this->a1 >= M_PI && $this->a2 <= M_PI * 2.0 &&
      $this->a2 - $this->a1 < M_PI * 2.0)
      return false;
    return true;
  }

  /**
   * Returns TRUE if this is a curved edge
   */
  public function curve()
  {
    return $this->type > 1;
  }

  /**
   * Returns angle of flat path
   */
  public function angle()
  {
    if($this->type > 1)
      return 0;
    return $this->type == 1 ? $this->a2 : $this->a1;
  }

  /**
   * Draws the edge
   */
  public function draw(&$graph, $x_centre, $y_centre, $depth, $attr = null)
  {
    $attr = ($attr === null ? $this->slice['attr'] :
      array_merge($this->slice['attr'], $attr));
    $attr['d'] = $this->getPath($x_centre, $y_centre, $depth);
    return $graph->element('path', $attr);
  }

  /**
   * Returns the edge as a clipPath element
   */
  public function getClipPath(&$graph, $x_centre, $y_centre, $depth, $clip_id)
  {
    $attr = ['id' => $clip_id];
    $path = ['d' => $this->getPath($x_centre, $y_centre, $depth)];

    return $graph->element('clipPath', $attr, null,
      $graph->element('path', $path));
  }

  /**
   * Returns the correct path
   */
  protected function getPath($x_centre, $y_centre, $depth)
  {
    if($this->type == 0 || $this->type == 1) {
      $path = $this->getFlatPath($this->type == 1 ? $this->a2 : $this->a1,
        $x_centre, $y_centre, $depth);
    } else {
      $path = $this->getCurvedPath($x_centre, $y_centre, $depth);
    }
    return $path;
  }

  /**
   * Returns the path for a flat edge
   */
  protected function getFlatPath($angle, $x_centre, $y_centre, $depth)
  {
    $x1 = $x_centre + $this->slice['radius_x'] * cos($angle);
    $y1 = $y_centre + $this->slice['radius_y'] * sin($angle) + $depth;
    return new PathData('M', $x_centre, $y_centre, 'v', $depth, 'L', $x1, $y1,
      'v', -$depth, 'z');
  }

  /**
   * Returns the path for the curved edge
   */
  protected function getCurvedPath($x_centre, $y_centre, $depth)
  {
    $rx = $this->slice['radius_x'];
    $ry = $this->slice['radius_y'];
    $x1 = $x_centre + $rx * cos($this->a1);
    $y1 = $y_centre + $ry * sin($this->a1);
    $x2 = $x_centre + $rx * cos($this->a2);
    $y2 = $y_centre + $ry * sin($this->a2);
    $y2d = $y2 + $depth;

    $outer = 0; // edge is never > PI
    $sweep = 1;

    $path = new PathData('M', $x1, $y1, 'v', $depth, 'A', $rx, $ry, 0,
      $outer, $sweep, $x2, $y2d, 'v', -$depth);
    $sweep = $sweep ? 0 : 1;
    $path->add('A', $rx, $ry, 0, $outer, $sweep, $x1, $y1);
    return $path;
  }
}